
I'm delaying the project to change things up on it since I was pointed out to Behaviour's Fan-Content rules. Sorry for doing this delay, I will give an update soon, if you wanna read up on the rules here is a link -> https://www.bhvr.com/fan-created-content/
Next up
But you know how it is, reality’s a concept, no longer a thing..
I did have something planned to show you all today but UE5 has other plans, so here is some concept art from DBD to give a sneak peak in what I'm heading for design wise. Link for those who wanna see the rest -> https://www.artstation.com/artwork/1GbPq
A little test of a UI animation for a SCP Site Management Sim I'm working on
Progress of moving my SCP Sim to S&Box, got the building to work (ignore the error lol)
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Chiaki Nanami!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Runestones: from concept to in-game modelđź—ż
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitologĂa latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^










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