Game
Robz Rush
3 years ago

I'm happy to present: upgrade menu!

https://youtu.be/2XOX7En-Pbk

With this, players can choose to upgrade themselves or not to deal with bosses which will get stronger

as game progresses.


Upgrade Menu in Robz Rush
Many games have upgrade feature so I wondered if I could create such feature too in OpenBoR, with upgrade menu also. Here's the result: Pause menu which also...
https://www.youtube.com/watch?v=2XOX7En-Pbk


0 comments

Loading...

Next up

I've constructed new levels featuring explosive blocks. To fit game's theme, they can only be triggered by stronger blocks.

Some of the levels are shown in these shots:

With both heroes having special ability which costs MP, upgrade menu will need to be expanded to allow upgrading the ability and MP. Here are some shots of new upgrade menu:

Continuing tradition of this game, bosses from Barshen Bash have joined in.

Here they are:

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

This game is a short metroidvania about a robot having the ability to cast magic spells. He needs to escape this base but he needs to collect spells to open paths to the exit. Can he escape?

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Last year, I've made Cherry #Clown for Joltober so today I tripled it.

The explosive blocks I've made before also appear in alternate endless mode. In this mode, player drops random blocks to destroy blocks on the field including explosive blocks.

Here are some shots from that mode:

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I've constructed a new ride levels for a new boss tier. I've also brought another boss from Langit Lands for ride levels.

1st shot is the boss from Langit Lands while other shots show the new levels.