Game
Five nights at Sonic's 5 the end game Trilogy
2 years ago

I'm here 1 month later to say that I'm tired of acting like this game is gonna go anywhere, because it probably isn't and maybe never will.


When I started this project in early 2022, it was originally meant to only be 60 years later. That game was going great, I built up a small fanbase, I found many new friends from working on the game, all of it felt great. However, I got the idea to remake FNaS 5 T.E.G and I was planning to make a game set entirely before FNaS 5 T.E.G, which would've explained where Golden Sonic v1.0 came from and the fire and some lore stuff.

Still, this didn't hinder me much. 3 games felt like a large task, but I thought I could handle it by working on one at a time. However, earlier this year, it kind of all fell apart. I was testing the game, when I noticed a very bad glitch. For some reason, if Golden Sonic v2.0 was on 0 AI, he'd move around. This just randomly popped up out of nowhere. Normally, if something like this happened, I'd just try multiple things to fix it.

A while ago, when I'd implemented the tips screen, the game seemed to not stop, causing the game to be unplayable as the UI layered over each other and none of the sprites would go away after appearing. I decided to take out each sprite until I could figure out what was wrong, and luckily I figured out that I'd unintentionally made a broadcast play forever causing it to not stop.

I was used to this kind of thing already, so I thought making Golden Sonic v2.0 work properly would be a breeze. Unfortunately, I couldn't find how to fix the glitch. It dawned on me how unoptimized the game was, with 10,000+ blocks of code for something that seemed so small. After enough consideration, I decided to cancel the game, which was a shame since it was only a few weeks away from it's release date.

I tried time and time again after to revive the game, I made a few vectors for a planned revival and rebrand of the game, but that was never even announced. If you were curious, here was what those models looked like :

golden_sonic_v22.png
lightning_sonic2.png

(they were kinda inspired by the art style of Five Nightmares Nightmare Terrors)

You see, I feel like this whole trilogy was just a bunch of empty promises, last month I teased me working on FNaS 5 T.E.G R but I haven't touched that in a while and at this current time I don't plan on doing so. If I wasn't able to find anything relating to these games after the cancellation, I just used this page to advertise my newer stuff.

I'm truly sorry to anyone who was excited for this, but I think it's time to conclude this game's lifespan. It was a blast, everyone.

-BendyOl183



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I suppose I'll put these here

2 secret trophies on the game page, nobody ever obtained these though to my knowledge due to the Gamejolt API integration for this game being badly coded

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The red fog.

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hi chat

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In comparison, NR 1 HD Edition only has 10k blocks yet has significantly more gameplay elements, which says alot lol

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