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3 years ago

I'm kind of trying to make a lighting system for my game that will be released someday (I hope).




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It's been a while since my last post... I needed a break.

Anyway, I made that 3D thing that's actually called "billboarding". So, in the video you can see this in action.

Now you can walk among the scary math used in billboarding and that handsome dude

Hi, 2 years ago I said I was kinda making 3D.

It seems I made it lol. My game is 2D, but, well, I didn't mention it, but my game is supposed to be a bit "weirdcore-ish", so this simple 3D would be neat.

(Looks horrible, but I'm just testing it currently)

Oops

It seems I forgot to add some parallax mapping when I declared the mapping system was done a few days ago.

Anyway, I've just fixed it.

The video is just test. You can add as much layers as your CPU can.

#gamedev #game #rpg #pixel #pixelart

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OK. So, hi there. I'm alive, don't worry

But you see, my last post was 1 year ago, so yeah.. I panned to finish the main part or my engine (so it can properly build a solid game) by the August, but due to some life circumstances I even wasn't able to do

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Hello there. Long time no see, I suppose. Well I kind of made the portrait for my game main character. What do you think?

:-P

Hi, I'm alive and I added Undertale-like textboxes to my engine. It's not an Undertale fan game, I just like the idea behind such textboxes. I like... how they type text slowly... and sound Font: vergilia PS: sorry for the mess in the background

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Hello there. Well I tried to make a shader for my dunno-when-it-is-being-released game. It works