The fangame I will be making might change how people see mascot horror. Rather than making a typical horror game that relies on Jumpscares and chase sequences to be scary ,or tasks to make it interesting. It relies mostly on psychological horror.
Of course, there will be a story driven plot, but in this game, you'll be making the decisions on where to go and what to discover rather that having to follow task most of the time.
This game would have no jumpscares at all to scare the player, instead it would have disturbing gory images, as well as disturbing audio cues and insane thoughts that sound like it came from a insane person.
In conclusion, this game would hopefully change what mascot horror is and put it in a better spotlight than how it is represented.

2 years ago
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