Game
One Night at SMG4's
10 years ago

I'M NOT DEAD GUYS!!!!!


I haven’t been working on the game or posting updates much because my school has started. (Yes, I am still in school. No, I will not tell you what grade I am in.)

Anyway, I’ve been a bit busy with homework and studying and all that stuff. Also, I’m entering the Video Game Design competition for TSA. (Technology Student Association, not Travel Security Agency, a.k.a. airport security.) This is the last year I’m elegible to enter, and my school has won 3 years in a row, so you could say that there’s pressure.

I might have to delay the release of the game a little bit, but I’ll try my best!



0 comments

Loading...

Next up

In Soveit Russia... In Soveit Russia, Mario not eat spaghetti… SPAGHETTI EAT MARIO!!!!!!!!!!!!

Camera Map Finished! Well I’ve finished the SM64 camera map screenshots, but I haven’t cropped out the HUD or imported them to GameMaker yet. Just wanted to keep you updated! :D

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Another house i made long time ago.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I worked so hard to get all four of them to the end safely, but then...