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Hello!
Is there a smart way to delay the start of an animation player? For example spreading a delay across multiple items so the animation is playing in a wave?
I can start each animation with a timeout, but perhaps there's a way to offset the animation?
Full Orchestra + Synth V Choir test
"A Demon from Heaven"
I've decided to mess around with choirs, and will probably go with something orchestral for the instrumental
Game Website, soon...
Retro 60s music style for bridge?
(Melody from a Hungarian carol)






































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