Guess I should formally bow out. It’s been pretty clear for a while that I wasn’t going to finish in time. I chose the wrong tools for the job. But on the bright side, because of this I had to write a lot of stuff that I can certainly reuse later, and I still intend to work on this project because it’s one of those rare ideas I have that are actually doable rather than pie-in-the-sky. Hopefully I can keep up the momentum, though I’ve got some other stuff I need to prioritise, so we’ll see.
Next up
Bandana Dee the Dream Friend
The whole squad is here!
Interested? Follow me!
I worked so hard to get all four of them to the end safely, but then...
My D&D art for my family so far (WIP if you couldn't tell)
Some Shadow boss fight gameplay 👾
Path of Kami, running around the shrine area
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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