Guess I should formally bow out. It’s been pretty clear for a while that I wasn’t going to finish in time. I chose the wrong tools for the job. But on the bright side, because of this I had to write a lot of stuff that I can certainly reuse later, and I still intend to work on this project because it’s one of those rare ideas I have that are actually doable rather than pie-in-the-sky. Hopefully I can keep up the momentum, though I’ve got some other stuff I need to prioritise, so we’ll see.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Another house i made long time ago.
Strange Umbrella
a drawing I did because I was bored😪. But I love how it turned out.😊
I worked so hard to get all four of them to the end safely, but then...
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Path of Kami, running around the shrine area
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.










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