Game
Hello Neighbor: A Living Hell
3 years ago

I'm quite sure at least half of the people here would agree with me.

This game is shit.


It only took me a few Let's Play videos, and a year's worth of experience with ue4 to realize how flawed this game is.

Bugs, very poor optimization, bad level design, its nearly has it all.

If you have any advice or bug reports to share, PLEASE tell me.

In the meantime, I'm going to make this game a lot better.



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Yeah (weird camera distortion is for Clickteam shaders).

Felt like working on an OoT romhack, very little progress has been made, but here it is anyway.

Here's to 25 years to Slipknot!

No way it's been almost five years already, what the fuck.

Got bored, so I remade the Hero's Shield from MM.

Alright, here's the new lighting for phase 1.

From now on, whenever you reach to a new part in the game, the title screen changes.

(After only a week of trying to get this to work)

Cowber (Ignore the stretched out thumb).