Game
Five Nights at Freddy's Reimagined
3 years ago

I'm somewhat going to revive this project but with a pizza time theatre feeling. As shown with my Bonnie Design




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I'm Making a Doom Mod Using the Sourcecode of Metadoom

One of the Games New Enemies - The Dread Knight

From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)

Merio

New Game i'm working on

The Fireborn Baron, From Doom Eternal a Version of the Baron that has an automatic spliting projectile, essentially a version of the baron thats begging to be the phobos anomoly

The Enemies So Far, Some have been redesigned from the original MetaDoom

Possible New Project?

He can Not Sense has no Sense