Game
One Week In Frank's 2: Technological Nightmare
4 years ago

I'm sorry I haven't done anything about the game, I just wanted to think things through clearly, well, I'll get to the point.


The game was running perfectly, but there was something that did not fit me, the story is a factor that had been redone more than 8 times to make this game better than its predecessor, that made the first game obsolete.

I would have to remake the first game from scratch and that would take me some more time, but it is necessary. That's what I want to do, I also want to think about the story of One week in Frank a bit more in depth to make it original and something never seen before in a fangame.

There are things... I've been doing here and there, I've been working on something for a few days, maybe a One Week in Frank Remake, I may eliminate the original version or leave it as it is, but I want to move to the next level.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

"Our work is never over" they said.

I-Buki

Mio-Da!

Ibuki Mioda!

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

brung back my old oc plus a new one

...they don`t have names yet tho

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)