Game
[FIGHT]

5 years ago

I'm still here! GUI and Progression update coming soon!


​I am still working on the next update, which I hope will be the last one to focus exclusively on adding progression. In this update I am planning to add elements of making a "build" as well as overhauling the GUI. I am using Trello to keep track of all of my progress, so you can check it out​ and vote on features you would like to see implemented over there. I wanted to post some screenshots of the WIP though!

In this one you can see the summon level progression. Each time your summon kills an enemy it will gain exp.

image.png

In this one you can see the new high res gui and recipe tab.​

image.png

I am thinking about changing the game's name as well...



0 comments

Loading...

Next up

I made a small update with a new idea I've been kicking around to solve the problem of progression.

Part of the level select...

Is this too crowded?

Main menu for Fruit Factory! IT HAS FRUIT, AND A FACTORY

I worked on GUI all day yesterday. Update coming today!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Runestones: from concept to in-game model🗿

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?