Next up
Roblox seizaijo satsujin jiken
absolutely sacrilegious
Made a custom GJ Game API wrapper for Unity. 100% static classes with async methods. No MonoBehavior, instancing or coroutines.
Available as a UPM package at https://github.com/WattanaGaming/com.wattanagaming.gamejolt-api Requires the Async WebRequest package: https://github.com/WattanaGaming/com.wattanagaming.async-webrequ…
AAAAAAAA
This gives me physical pain
SIMON NO
im not ok
yes
Steam moment
How do you access the .gj-credentials file in a Unity or Godot game?
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