Game
Five Nights at Candy's Remastered (Official)
5 years ago

I'm taking it slow from now on. The game is almost done, but it has to be truly FINISHED before I can release it. I half-rushed the original game 4 years ago, and it was full of bugs at that point. This time it needs to be right. (More in the devlog.)


I've been working on this for about 1½ weeks, and every day I've woken up at 9 AM, and worked almost entirely from 10 AM till midnight, were I'd go to sleep. That kind of rhythm takes a toll on you.

The game is like, 99% done, at least with what is needed for the game to even function properly. But there are things I wanted to add from the beginning that I yesterday thought weren't going to make it into the game due to time constraints. One of these things for example is updated phone-calls, which I know many people want and are looking forward to!

So yeah, no more faux releases. The game releases when it's ready, which is still soon, but not so as soon as some of you might've wanted.

One thing you also need to remember is that I am just a regular guy, making these games in my spare time. And I want this done as fast as I can so I can continue making other games that I also need to finish. That, coupled with the fact that this game has had a way shorter development time than any of the previous FNAC games, is why I kept making release dates. And issues with development, my underestimation, and my excitement were the reason behind the delays.

Thanks yet again for your patience! I can assure you the game will be worth the wait.

1
1
1
1
1


375 comments

Loading...

Next up

twins

FNAC Youtooz merch reveal! LONG CANDY

art comission.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Only true badasses may pass! #conceptart #art #gamedesign

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Among us_into Madness