Game
Night shift at Shelly's

24 days ago

I'm thinking on adding a mask system aaand a FNAF 3-like camera system, this to add more variation to the mechanics, also i want to add a "lock" system, like in FNAF 3's vents




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That feeling when you want to make the last night one of the hardest ones with a twist in the gameplay and mechanics

Jumpscare sound, it's an edited version of The Return To Freddy's 1 jumpscare sound

WA HA HA HA HA HA

University's taking me a bunch of time this days, i need to focus on the university stuff and i hope you understand that, althrough i worked a little on the project to not left it abandoned, this is a mask and jumpscare test.

Some pictures

Fun fact: To make the office i did a very very simple model in Blender, then i traced it on libresprite and added more details and ta-dah! final result!

Trickster mode Astro and Shelly (collab draw with a friend)

Wanted to confirm who is the protagonist of this game

(EPILEPSY WARNING)

VERY early gameplay.

It's just to preview shelly's mechanic, also the fast pacing of shelly it's just to test her mechanic, she'll actually very slow in first night.

This days i weren't too focused on developing the game, it's very difficult to me focus on make one thing because i get distracted with other things