
I'm trying to make punches im my game more satisfying. Here's progress so far
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As an experiment, we added the Force skill! It can be used in combat and for Rocket Jump to travel long distances. We want the skill to be used not only in combat, but also to work for parkour. We also added new punch animations.
Float like a butterfly, sting like a bee!
We are working on a location called "Prison of Souls" and testing new punches. What do you think?
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We added a dash so that the player can dodge the attacks and save himself if the enemy pushed him into the abyss
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