Hey guys, I’m going to use blender to actually screencap the camera views, and also, the animatronics will not have an endoskeleton inside them, because I converted the models to an fbx models, and I’m also using an FNAF blender model pack, but when i convert a model to fbx, the endoskeleton is in a mannequin pose, so I’m removing the endoskeletons from the models, so the endoskeletons being gone is intentional because of converting the models to fbx.
Next up
Map and CAMs
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Strange Umbrella
An infected room from the second part of Cybel ! Are you up for some cleansing?
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Got some fun collectibles in our game, Path of Kami!










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