So upon making the YouTube video for the ShNaM Beta, I noticed a badly programmed Jake.
Explanation: Say Jake takes 10 seconds to attack you. If you take 9 seconds to react, you’ll only have 1 second to react the next time he appears.
This is bug I’ve noticed in one other game: Five Nights at Treasure Island by Photo_Negative_Mickey, and he fixed that already.
I’m not exactly sure WHY this is the case, but I have an idea on how to fix it. I’ll make Jake attacking a separate counter.
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