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Game
Rod
4 months ago

I made a dynamic navmesh




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I'm doing a parody of the Hello Neighbor game.

It's currently in a very early version, but I'm doing it quickly and efficiently.

I'm doing a parody of the Hello Neighbor game.

It's currently in a very early version, but I'm doing it quickly and efficiently. #fungame #gamedev

I will be redoing the location for the game almost from scratch. The idea that I took from the beginning is too big. And instead of 6 houses (houses of the player, Rod and the rest) there will be 2 houses (houses of the player and Rod)

The project is closed! This is not related to me, but to the engine (Godot), it is impossible to make smart AI in it due to the limitations of the engine. But maybe after a while I will try to redo the game from scratch, wait for new projects from me.

I made random enemies appear!(Yee! The enemy looks cool.)

first floor

ok, I've completely textured the player's house.

I haven't had any posts for a long time, so I'm making another game, but I haven't given up on Rod. I started making a neighbor's house.

I little change a game map!

I'm creating a little PSX horror game. Where you play as an electrician and try to fix a tower. (There is no page yet, too lazy to create)