2 years ago

I made a pixelated animation of Dread as part of a revenge attack on @SubterraneanExhibit




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For day 1128 of coding, I got the tree stump animation to work with pausing

For day 1121 of coding, I tried some tests to find out the problem to no success. Array_push works, array_length works, but array_contains_ext doesn't for some reason

For day 1125 of coding, I was attempting to draw the pause title using Scribble. Does anyone familiar with Scribble know if I can draw text from a variable, because I'm still new to this plugin?

I also noticed some animations still going during pause

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

For day 1119 of coding; following a suggestion by paulohpbender from Bluesky, I made an object that will draw speech bubbles for a calling instance

Thank you

You might be able to imagen why I choose this one, but anyway this might be the first time I actually drew legit gore and ngl I'm proud of it, and holy moly it was fun to do too. @RedSennaar

For day 1123 of coding, I've found a way to have multiple instances have speech bubbles without using array_contains_ext()

For day 1127 of coding, I have work out some parts that can be still during pause. The tree stump still needs working on however

I made an animation of @SubterraneanExhibit 's Dragon breathing fire for my Artfight Defense

Artfight Profile: https://artfight.net/~SubterraneanExhibit

For day 1120 of coding, I'm working on reworking the speech bubble draw code so that it can work when multiple instances call it

Right now, I'm facing an issue where the ID holding array doesn't count as an array for array_contains_ext