Next up
For day 805 of coding, I made sure that none of the objects spawn in a spot that blocks the player's entry
For day 809 of coding, I was working on cutting down on any unnecessary code when I noticed that I will need to adjust the range of object interactions
For day 814 of coding; I have the detection showing in the right grid placement now, but it now appears that the center mark isn't centered
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 812 of coding, I made a new detection area for directly in front of the player as represented by the red circle
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 804 of coding; I am working on having an appropriate amount of resources based on the size, but still have a varying amount to keep the travels feeling fresh
For day 811 of coding, I have adjusted the targeting of object interaction. It looks like I will need to put in a separate means of object detect that isn't grid based
For day 806 of coding; I'm working on a way to have resources spawn closer to the entrance, but not in front of it
1 comment