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Callistbery
2 years ago

I made an auto-generated conveyor belt, very handy for level creation using a spline to set the start/end points. Fully compatible with different mesh sizes and models. Physics behaviour runs when it's needed only so no function is running all the time.




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I've made a volumetric shader for local fog and smoke. Density variation was really challenging to make but I got a good result after some hours and tricks.

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https://discord.gg/jkXyTYud9V

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