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#Devruary Not saving my progress after I was done programming my game.

#Devruary The constant Scratch Updates that broke outdated codes from 2.0

#Devruary The worst bug I had to dealt with is back when development of Devan's Purgatory began, the search icon never appears when you touch the interactable parts, so I coded it in different parts until I finally got the answer I needed.

#PixelArt inspired by #JotaDev experience playing #MaximumLoad

Got a little too into the back-and-forth with #PCMan

Focused on rhythm, speed, pushing it harder and faster… chasing that perfect finish I might’ve pulled a bit too aggressively at the climax…

#Devruary It's still Scratch, although there are plug-ins in Turbowarp that makes 3D Games possible, I just need to be good enough at coding.

𝑾𝒐𝒖𝒍𝒅 π’šπ’π’– 𝒃𝒆 π’Žπ’š π‘½π’‚π’π’†π’π’•π’Šπ’π’†? πŸ–€

#Devruary Dani is the inspiration of why I started game dev in the first place, he has given me the spark of why I wanted to continue making games and bring everyone excitement and joy! :D

#Devruary

I just think what comes to my mind, and try to make it a reality.

happy birthday to @eliasggpro72 !

#Devruary The least favorite part was imo taking too long to figure out what the game's mechanic was going to be.