2 years ago

I made this render in Blender for Game Jolt's 15 year trophy (not in use just yet).

Not sure if all the future ones will be 3D, but I felt like 15 deserved something different from my usual stuff.

Edit: It's live now! Yay!




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Process of one of my Pikachu drawings. This is a perfect example of when I start losing myself in art land, but suddenly snap back to basics when I realize "Oh right, I have no time!" You'll see what I mean.

: Clip Studio Paint by music_for_video

I finished my permadeath run in No Man's Sky and got the To Live Forever achievement! Apparently only 0.8% of NMS players on Steam have that achievement...

It'll be nice going back to all the conveniences of my main save file again.

Got 'em all, yay!

By the way, @StuntmAEn_Bob made a community specifically for 1-bit art. Would be awesome to see more activity there.

Link: https://gamejolt.com/c/1bitArt-cnir7v

This isn't really much to look at, but figured I'd post anyway, because why not. LOL I was just doing some mograph experiments with heavy distortion. Blender + Krita.

Katie from Animal Crossing. #FanArtFriday : Clip Studio Paint

This background was made in Blender with a little optimization and colour tweaking in Krita.

I really like making minimal designs that call back to 80s/90s "future" mographs you might see on PC monitors and other displays in movies/animations.

@Leeeeee is a Jolter to Watch and 3D Modeler with almost 4 years of experience! Follow @Leeeeee before the quest ends on June 10 and you'll get Coins!

#GJAsks My fave enemy design in a game? I like a lot of them, but I'm quite fond of Bumpties from Super Mario World 2: Yoshi's Island. Here's a little doodle of a silly flying Bumpty.

: Krita

Have a lovely weekend, everyone.