Next up
I'm testing a new concept :)
👀
Here's how the base map looks!
(Note: things may change, it still isn't finalized, I'm trying to get feedback on the lighting.)
I got the player house area to work after months of trying.
Hey guys, sorry. I haven't been working on the game, I started having a burn out from Hello Neighbor.
So with I'll pause the game for a bit until I feel like working on the game again.
Progress
Last screenshot for the day, gonna keep working on the game tomorrow.
Btw i'm thinking of modifying the hn hide and seek neighbor model for the pre alpha man.
Testing with light bulbs :)
(The code is probably bad, I still need to research a better way of doing this)
Finally adding idle tasks for the neighbor
wasted my time that I never will get back after finding out the decimate mesh could've made it much easier to do it. Now I must live with the consequences and use the new model...










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