1 year ago

I may be working on a Deadlock short pixel animation, I'm hoping I have it ready by tomorrow




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Progress on the item-upgrading rework; instead of individual item upgrades, you will now upgrade a category, which will affect a group of items! #screenshotsaturday #devlog #indiedev #indiegame

WIP on the item unlock system; by upgrading your item collection you will also unlock new items for your future runs! #screenshotsaturday #roguelite

I was working on the back-end of things, so I've been quiet for a bit, so here we go; have another tile-system rework! #pixelart #indiedev #gamedev

I've noticed a pattern in my art. I will switch it up, just give me a sec to be obsessed first

The game now has fishing! (it's some sort of joke item, quite powerful too)

commission for @alphatwo :3

Reworked the party visual system (Visual data the players receive from each other, such as character and weaponry), so now their appearance should be cleaner! #screenshotsaturday #indiedev #gamedev #bulletheaven

A little showcase of recent work for Chaosector, such as effects, items, and boss moves!

Made it so whoever has the killing blow on bosses will have their portrait displayed for the entire party, designing the portraits for each character has been fun! #multiplayer #roguelite