Next up
Okay we're back!
I finally realized what the theme of the first area is! Expect a lot of high places, stairs, and slide-able waterfalls! Though it still needs a bit more iterations to it.
Sorry for not sharing much recently! Here is a sneak peak for an area concept!
Finished most sprites for Nubia! Now just run sprites are one of the last things left!
Hey! By the way my burnout is gone, so here is a test room that Im using to test tilesets! Also I have been testing a new battle mechanic called "sparing" that will be accessible in the Mercy menu
Engine is being worked on (Also I forgot to make walking sprites lol)
The Second Forest
I added mercy
New character!
Battle system of engine is close to being completed. The battle box is able to be resized, you can swap between buttons and hp is able to be changed along with LV
1 comment