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5 years ago

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)




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Multiplayer Medieval game I've been working on in Unity. This was a fun little battle between AI!

This is a home I built on my hardcore world, I was trying to build a house that blends into the village and looks like a house that would be game generated. Do you think I succeeded?

I got a WW1 texture pack and built some farms, a tank, and bridges. I was thinking about doing a 5-10 minute short film just for fun. I would need to write a script and need around 10-20 people probably for the short film -- what do you guys think?

Cid, he is a cat of course. It took me a few attempts! I figured out a cool thing with the eyes to make expressions easy (everybody probably already knew about this but it is cool)

Medieval Parkour Combat - I added parkour from a tutorial and put it into the game to make fighting more dynamic and fun! What do you think about it so far?

I used to post on this site more often than I remember

I just missed that so yeah why not

Soo yeahh Go play open Gizmy Zimy or something

A new major update that add new content for the first time is coming sooo stay tuned, I guess :D

#horror #games

This is the first building to go up in my underground city. It's a forge surrounded by natural vegetation, I'm trying to build a city and leave as much of it undisturbed as possible. I hope you all like this one, I had a fun time building it! :D

This build is from the Borgund Stave Church located in Norway which was built anywhere from 771 to 841 years ago! Stave represents a building style where vertical load bearing posts were used to offset horizontal parts of a building.

#UnderwaterDiving 1.0.9 BUILD 22

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20260111

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

This is a tactical FPS controller I built that has 3 stances (standing, crouched and prone), as well as leaning left and right! This was inspired from mil sim games like Insurgency Sandstorm and Rainbow Six Siege.