
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Next up
Hey, what's up everyone I'm back! I've been wanting to build a underground Dwarven city and I think this is a great start, It has two statues holding up the entrance to the city.
I'm late to the party, but this is Turtle Oasis Sanctuary. I built this for Earth Week, and It's a place for turtles to live and grow up and a great way to help there population stay healthy In a time of need! #EarthWeek
This is a home I built on my hardcore world, I was trying to build a house that blends into the village and looks like a house that would be game generated. Do you think I succeeded?
These are the enemies in our game #CultofBlood. Show me yours!
This is the first building to go up in my underground city. It's a forge surrounded by natural vegetation, I'm trying to build a city and leave as much of it undisturbed as possible. I hope you all like this one, I had a fun time building it! :D
ANNOUNCEMENT
Now you can follow and wishlist #GrottoEscape on #Steam:
https://store.steampowered.com/app/3433190/Grotto_Escape/
A DEMO will be available for the Steam Next Fest in February 2026.
Grotto Escape will be released in March 2026 on Steam.
Watch a Proto Gameplay Teaser 20260112
Multiplayer Medieval game I've been working on in Unity. This was a fun little battle between AI!
I got a WW1 texture pack and built some farms, a tank, and bridges. I was thinking about doing a 5-10 minute short film just for fun. I would need to write a script and need around 10-20 people probably for the short film -- what do you guys think?
⚡ Bow’s powers are charging up for the next chapter of High School Hills! ⚡
🎮 Wishlist or try the demo now:
https://store.steampowered.com/app/3960230/High_School_Hills_Dre…
#IndieGames #PixelArt #GameDev #IndieGameDev #IndieDev #unity
This build is from the Borgund Stave Church located in Norway which was built anywhere from 771 to 841 years ago! Stave represents a building style where vertical load bearing posts were used to offset horizontal parts of a building.











2 comments