Next up
STARRUNE POPSTAR ON ANDROID IS RAPIDLY APPROACHING!
I am currently in the process of tweaking the game to ensure it runs well on weaker hardware, meaning that some rooms will have less enemies.
That version also fixes the green soul not working on 30 FPS.
I now created a few GIFs and updated the game page to hopefully be a bit more interesting to players looking it up.
The GIF's do only have 10FPS, but honestly, I find it sorta charming.
I now replaced the Screenshots to be up to date and more interesting.
Bro, I fuckin' lost my dumbass dog, has anyone seen him?
I turned the night sky background into a simple border for those who prefer their games with a border.
I also plan to finish this before DELTARUNE CHAPTER 5 releases, even if it means it will be smaller than planned, I am doing great progress!
On the rooftop.
It is incomplete, it still needs some objects of actual interest, but I wanted to do the space background first. I think it turned out pretty well. The "Lighten" feature helped with the less bright stars.
I now released a mobile port of Loving Genesis, while it isn't the optimal way to play, it is another way to play this strange "deltarune sword route but as a visual novel / fan made boss battle" I once made.
Starrune is now playable on Android!
I don't have anything to show as it is outside of some minor changes to some rooms to make them run better the same game and the buttons it has are invisible, but tada! Greater accessibility!
I sprited the hotel shop where sports gear can be bought such as surfboards to make the stay a more pleasant one. However as it is late there is barely any stock left.
Will make a shopkeeper NPC later.
10.000 plays. Wow, how fast these things can go. If you want to, you can read my thoughts regarding this milestone and the future of starrune.













3 comments