Next up
A first prototype of a flashlight in a dark area. I think adding a battery system to make the dark areas even more difficult.
New trap: The deadly laser
New trap: The arrows launcher
Level Selector system ;)
Here is the wallpaper for the jungle. It is composed of 5 layers to make a parallax.
Created by Triton.
New enemy with a frontal lamp !
The creation of an enemy is finished (created by Triton) and the animations are already finished (Shoot, Run and Idle). I have already coded a good deal of artificial intelligence even though it lacks randomness.
For the moment in the game there is only the theme "Jungle" but my associate work on the textures of the theme "Factory". And I will also add other elements and specific to the "Factory" theme.
An example of a warehouse in the jungle:
I improved the deadly laser. It can be reflected on objects.
I really struggled but I got there.
This is the "Screen Shake" when there is an explosion. The camera shakes to add action to the game.
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