Game
In The Name of Cheese
5 years ago

I plan to have roughly five enemy types throughout the game. There will be one introduced in each level, and I'm already almost done with half of them.




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It's been a hot moment since I've posted for #screenshotsaturday. The battle system is nearly complete and your party can level up after them!

Word of advice: Try your best not to get cornered.

Equipping stuff works, woo

Here's my contribution to #screenshotsaturday, showing off the wizard enemies in the library level! It also showcases the Shield spell. I could probably change the color of the hit numbers and fireballs to be more visible, though.

Getting close to the end. One more stage and a boss to go.

Happy pride month woo

A few screenshots from my upcoming RPG project. Might make a page for it on here when I get a few things together.

Forgot it was #screenshotsaturday. Finally got the title logo, finally fleshing out the Blank Space, and working on some story bits.

Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?

Development on a trailer is underway, and hoping to have the game out by the end of the summer at the latest!