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Meet, super exe's
Emotions?!
EXE Simulator is one year old! It was on May 29 that I began to actively work on this project, trying to make it better. On this day I am releasing an update for the game.
Vs exe idle sprite remake because its a bit dated https://www.mediafire.com/file/n0acqr305fv64w7/EXEIDLEANIMPARTS.… Heres the parts incase you want to animate the idle!!!
Digging through the files on my computer, I found a file from the very FIRST version of my game (Sonic.exe: The Base of Eggman). I don’t remember whether I posted this game or not, but I know one thing, it’s poorly made))
HELLº!!!!
Do yOU WANT tO PLªY WiTH the ALLFATHER?!????
The change log will now be in the game
ꌩꂦꀎ ꉓꍏꈤ'꓄ ꃅꀤꀸꍟ
Green mountain
I added fear for survivors, when EXE is close to a survivor, the survivor becomes more scared, and he will act further in his own way (as I program). Most likely this function will be implemented for missions.
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