Game
Rod
9 months ago

I released a pre-demo, there is everything that works stably.




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I will be redoing the location for the game almost from scratch. The idea that I took from the beginning is too big. And instead of 6 houses (houses of the player, Rod and the rest) there will be 2 houses (houses of the player and Rod)

OK, I started making a location generator.

I made random enemies appear!(Yee! The enemy looks cool.)

I haven't had any posts for a long time, so I'm making another game, but I haven't given up on Rod. I started making a neighbor's house.

I'm doing a parody of the Hello Neighbor game.

It's currently in a very early version, but I'm doing it quickly and efficiently. #fungame #gamedev

I'm doing a parody of the Hello Neighbor game.

It's currently in a very early version, but I'm doing it quickly and efficiently.

I little change a game map!

The project is closed! This is not related to me, but to the engine (Godot), it is impossible to make smart AI in it due to the limitations of the engine. But maybe after a while I will try to redo the game from scratch, wait for new projects from me.

I'm creating a little PSX horror game. Where you play as an electrician and try to fix a tower. (There is no page yet, too lazy to create)

I made a dynamic navmesh