Game
Rod
2 months ago

I released a pre-demo, there is everything that works stably.




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I made random enemies appear!(Yee! The enemy looks cool.)

The project is closed! This is not related to me, but to the engine (Godot), it is impossible to make smart AI in it due to the limitations of the engine. But maybe after a while I will try to redo the game from scratch, wait for new projects from me.

I made a dynamic navmesh

I little change a game map!

OK, I started making a location generator.

I will be redoing the location for the game almost from scratch. The idea that I took from the beginning is too big. And instead of 6 houses (houses of the player, Rod and the rest) there will be 2 houses (houses of the player and Rod)

I'm creating a little PSX horror game. Where you play as an electrician and try to fix a tower. (There is no page yet, too lazy to create)

ok, I've completely textured the player's house.

I'm doing a parody of the Hello Neighbor game.

It's currently in a very early version, but I'm doing it quickly and efficiently.

I've completed the generation, and added the creation of a key in a random room.