
I released the 0.3 update to my game Feeling Cloudy!
It adds a lot of polish, 5 new levels and a boss fight!
I hope you all will enjoy it!!
And if you have any feedback or come across any bugs, let me know!
Next up
0.6 should be coming within a week! After that I'll fix some bugs, polish a few things and then it's off to adding new stuff! I hope you all like the update when it comes out!
I made a new thumbnail for my game Feeling Cloudy!
What do you think? <3
Feeling Cloudy 0.6 Update Out Now! Thoughts and change-log below!
Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!
This is your chance to win $5,000 USD! 💸
Art is your weapon. Garen is your champion.
Enter here: https://bit.ly/FirstStand
(We've included Garen variants for inspo!)
Option UI has been reworked and now I've been fully reworking the climbing mechanic (Vines and such)
It's pretty much done and a new update is probably coming soon!
Aaand with the climbing changes comes new silly sprites like this one:
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Made a new background for my game Feeling Cloudy! What do you think? :D
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
A few old boss designs I worked on. The designs were too unintuitive and honestly just not fun so I ended up cutting them. They were good practice though, I think.
Might still use the sprites for NPCs or something!












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