Next up
I may have a bit of an Error addiction (just ignore the fact this game has more than 999 errors, it works as I want and thats all I really care about now, also most of these are just repeated errors)
This is one of the previews for slow motion.
Image is not final. I am announcing that I am making another secret level. The image is the new level, its a throwback to my parkour game.
Remember this thing, well he's back to end your level again.
Floppy Death?
The black weird thing in the corner is the game status, but I decided to remove that.
If it doesn't play for you, here is the link to download the video: http://bit.ly/AprilGameplay
Its been a couple months since I first became a dev on Game Jolt, and I have tried to make a decent FPS for a long time, I released the game in the first picture a couple months ago, but have fun looking at these pictures, the last one is my current game.
Heres a sneak peak at the next update
Maybe I had more engine bugs than I thought, oh well at least nobody knows how to do that (PS That block has collision, also that ugly weapon model when sliding has been removed but now you can't fire when sliding)
I was going for a certain look with this level.
I think I did a good job with it
Coming soon to your local GJ Page.
(psst, its not a wave map)
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