1 day ago

I see you




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if you're ever worried that the music box might be attracting unwanted threats, you can always just shut it off! of course, the music can't be turned off for too long...

updated the map to show the vents

that looks like it hurt...

added some veiny grime to the rabbit as a sort of homage to the OG springtrap design

the new and improved breaker panel is complete!

added a little icon on the map so you can see where you have an alarm activated even if you don't have that camera selected

beginning work on the next major mechanic of the game, which will be very important to a couple of the characters i have yet to program...

did i design and model an actual practical springlock mechanism that would allow for a human to fit inside and also support the animatronic's structure? yes, yes i did.

Sometimes if you can't find something, you just gotta take a closer look...

reworking the breaker panel to simplify it, since multiple switches ended up really being unnecessary and confusing. it's not done yet, but there will simply be one switch and one button. easy peasy!