The crashes were being caused by NativeSound, and rebuilding the game without it installed fixed the crashes.
I had talked to @WildNick about that, and he immediately asked me if I was using NativeSound, so I went to tell to Shiraki to build a new APK without NativeSound. Wildnick even told me the NativeSound builds made his phone very hot, and when the game crashed for him, his phone made a very loud sound!
And LorenStudio's been porting FNaTAS 4 Rebranded, and that port was even having the same crashing problems as this game due to NativeSound! Just like on this game, rebuilding without it fixed the crashes.
Now, with a solution for that having been found, the game will be released soon. Just gotta wait until I go to my dad's house so that I can do the last things. This does mean that recording gameplay videos on Android with most screen recorders will have the sound problem if you're on Android 13 or newer, just like most other Clickteam games.
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