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I composed a small track for the upcoming update, I will release it halloween for the anniversiary btw. It is a GLACEIR take, but don't worry, I'll won't be including unnecessary Chapter 3 and 4 elements. I just want to give a certain scene extra flair.
Noelle's Forest Adventure Version 2 is now out!
If you desire a short Deltarune adventure this halloween, give this game a try!
I also tried to reimagine a drawing I made for the game as a movie poster for the occasion.
I added in an NPC to the Hive area who complains about the ladybug dodging challenge. A challenge that expects you to no hit attacks that heavily rely on RNG, a not so popular addition. Share your pain with a cameo NPC!
The TALK menu will hold plenty for you to discover based on certain conditions. This dialouge will be for after you talked to Mari, explaining her presence within Dreamland.
Starrune went through a lot of demos before I finished the game. Plenty changed, the Parasol Dees used to be a true menace.
Also look at the "Chapter 1 like hp stat" the game used to have. (+5 HP is from it being post Bugzzy)
I started working on an update for this game to fix the fact that Kris is misgendered. As this will likely be the only time I update this game, are there any other things I should tweak?
I already added in an easy mode that increases your survivability.
A small thing I made for the "Melting" Track added in Version 2 of Noelle's Forest Adventure. I used Chapter 3's Ice Palace as color inspiration, as "Melting" is based on GLACEIR.
10.000 plays. Wow, how fast these things can go. If you want to, you can read my thoughts regarding this milestone and the future of starrune.
I dressed Ramb (Deltarune) up as Annabelle, the main boss of "Loving Genesis".
In making my "Ramb boss take" not Ramb, I truly did copy the "Outsider Ramb" thing. Treating Annabelle more like how Ramb in game.
Reduces the game's appeal, unfortunately.











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