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I started to work on pathfinding. I also upgraded the AI of some foes, so now they are not glued on the ground waiting for their death!
Next up
== NekoPunk ==
v0.10.3 lives!!!!!!!1!1!1!1!!!
"Problem?" I have actually a nervous breakdown, so there is the reason why I don't drop by very much. Take care everyone, the work should restart soon or late.
I'll update the game soon with some major additions : an achievements system and a post-run screen. I still have some musics to craft and some typos to fix. See you soon!
Kaboom! Kaboom! I added TNT crates and explosions, for the full version! Explosions are kewl. Everyone, watch out for the explosions! They damage both you and your foes!
Before I go further in the development and fix some bugs, enjoy some concept art for "Arsenic", a character who will soon join the crew!
It's fine it's fine. Still some audio to make before I update the game with a fix.
Hello folks!
NekoPunk is not dead, and in fact, I am actually working hard on it! Actually, I have a (boring) day job, so I apology for the lack of presence and news! But I promise this project will be done! enjoy some teasers.
v0.10.4 of the Demo of NekoPunk published!
This one fixes several bugs and add some new musics, SFX, a new foe, some new rooms etc. Enjoy!
Hi! Here is a mini-video for a preview, I have to admit, this is way better than a static screenshot! I have many others in stock! :p
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