I was planning to attend bitbitjam4 for a long time. I was already determined to make a C64 game, like in last year, again. Before the topic was announced I was dreaming of making a simulation game, probably with historical background if the the theme would allow it.
Then the theme was announced: “Velcro sheep” and a restriction “one button”. To be honest, I was thinking of letting it go, since I could not think of a single idea that would address the topic in a meaningful way and allow me to make a game that I would like. So I did nothing for 4 days, but the contest did not get off my mind. Finally, I had an idea of a dog that gathers sheep by attaching them to its velcro-like fur. Well, the idea was there, but there was not much time left to make the assets and to code. And a friend once told me about something like “testing”, never heard about it. Surprisingly, I managed to come up with a game in the end, but I was not able to find time for the sounds or music. Don’t be sad about this, you most likely wouldn’t appreciate my self-made audio anyway.
Next up
Game has now a dog, sheep and snakes
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Fan art for Foolish I'm feeling kinda better so I drew this
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I was bored, so... ManutKat.
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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