I was planning to attend bitbitjam4 for a long time. I was already determined to make a C64 game, like in last year, again. Before the topic was announced I was dreaming of making a simulation game, probably with historical background if the the theme would allow it.
Then the theme was announced: “Velcro sheep” and a restriction “one button”. To be honest, I was thinking of letting it go, since I could not think of a single idea that would address the topic in a meaningful way and allow me to make a game that I would like. So I did nothing for 4 days, but the contest did not get off my mind. Finally, I had an idea of a dog that gathers sheep by attaching them to its velcro-like fur. Well, the idea was there, but there was not much time left to make the assets and to code. And a friend once told me about something like “testing”, never heard about it. Surprisingly, I managed to come up with a game in the end, but I was not able to find time for the sounds or music. Don’t be sad about this, you most likely wouldn’t appreciate my self-made audio anyway.
Next up
Game has now a dog, sheep and snakes
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Family band complete!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Strange Umbrella
An infected room from the second part of Cybel ! Are you up for some cleansing?
My D&D art for my family so far (WIP if you couldn't tell)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some Shadow boss fight gameplay 👾
Coming Soon...










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