Game
PSFC 3 - Transition
1 year ago

I think a good way to work on this is in waves. I come back after a few weeks and it's like I see so many flaws and things I could improve on that I was previously oblivious to.




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i am cooking real hard on this holy fuck, ideas wise, TOTALLY FIXED the gameplay problem This is the least of it

made in 2 hours

starting to smell like feedback demo release

outside of the outside

Second round of testing guys, if you're interested leave a comment - you can have a build. I want to get a lot of feedback from new people

anyone know the exact formula of how to use bushes or other kinds of foliage when designing an environment?

I assume it's something like contrast and how the placement makes sense

50-70fps on soon to be recommended settings on my pc, more specs coming soon

evolution

30fps on 1650 super fuck ye, I was getting 17 before lol