Next up
So, much things have been quiet due to me not being able to work on the project because of just lack of time.
I decided to rewrite the whole game from the ground up, i will be using objects and pyOpenGL in it and in general redefining the game.
Stay tuned
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Just a Pico sprite
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Made my first ever animation.
Path of Kami, running around the shrine area
Got some fun collectibles in our game, Path of Kami!
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this










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