softwares used:
blender
sfm
adobe photoshop
i think the thumbnail is done what do you guys think of this?
i'm pretty proud of it and i'm also pretty new to sfm but also quite experienced with Art nowadays. so yeah give me some tips if you can
softwares used:
blender
sfm
adobe photoshop
Weasel Engine | Progress update!
Recently the engine has reached 55% completion. there's still a lot to be worked on... but we're getting close..
Atmos-Engine..
(post updated, image in front is a render test) Still not done at all... 90% left of work to do
Preview of BlueGIRL's TF2 Enhanced Modpack. with 55+ mods (W.I.P) ALL WORKING IN CASUAL :D
Read ARTICLE!
¿Pootis? :0
TF2 MAJOR UPDATE OFFICIAL (community made)!?! (edit: not really official https://gamejolt.com/p/project-offshore-srrug7nj )
Uhh...
Video soon... ;)
Page out!
The game engine's devlogs will be posted here. Once I finish the rewrite of physics, game logic and bit of the renderer I'll publish the source code and stable binary release
here’s a smile for today 🫡
Just finished making my own configuration of Neovim (code editor) Since I thought code editors were boring and coding is fun.
I said why not make the editor fun as well, and so I made this editor happy with it :)
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