Next up
Work In Progress!
Workin' Hard or Hardly Workin'? Honestly, I feel like it's both.
There may be a lot of numbers missing, but look! Uncapped AI! The ganerators are done in terms of coding. Now onto Hellbound PNM!
Free time! :)
Here's what the Uncapped AI looks like in-game!
(No dev keys were used, this is how fast they can actually get!)
Updated The Custom Night Menu! (For The 900th Time :') )
Oh, and since TEoD V1 was only a Two-Night demo, these sprites were never used. So, uhh... Here have these I guess...
Here's the roster! You can really see each pixel! (Yeah I had to, since the game's aspect ratio is TINY. So, bigger icons wouldn't fit)
I've still yet to be done with this game! :)
Progress has been slow, but steady!











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