6 years ago

I've been developing Vice Soul for 3 months now. Added >100 things, 4 bosses, flexible world settings, a bunch of chips, NPCs, plot and much more. Thank you very much @NilDab for testing the game. Soon game appear on @GameJolt [scr old>new]

#survival




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My randomly generated dungeon.

UE5 Multiplayer Crouching - Teabagging This video demonstrates how to use the crouch function in a multiplayer game created in Unreal Engine 5. Crouching can be used to avoid enemy fire, as well as to express dominance over a downed opponent.

Updated my game for the first time in 10 years.

Added the ability to play the game in the browser, but as an executable file. This game began my journey in game development, thanks to it I became a middle unity developer from an ordinary schoolboy.

Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

I create a Steam page of my game, add to Wishlist! https://store.steampowered.com/app/3537680/Sea_of_Trials/

#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/

This visual is good for browser game?

My Simple Measure Tool

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hello, I created a simple free asset that will improve your unity.

This simple asset, once you install it, will add icons to your hierarchy and simplify the development of large scenes.

Code Monkey recommended.

https://assetstore.unity.com/packages/tools/utilities/hierarchy-…