Next up
Title menu, overworld, and lighting system are my next 3 projects I'm working on. Items like matches will be the first of interactable items that I plan on coding in, just to get lighting mechanics out of the way.
Inventory is up and working, game has a total of 60 items with descriptions of each item. Functions of the items are just for show until I start working more mechanics into the game. These past few days were a pain, but hopefully things will get easier.
https://www.youtube.com/watch?v=hHzJ_-v29mc I made something I think...
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Strange Umbrella
2d lighting experiment
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Coming Soon...
Among us_into Madness










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