Next up
Here's a visual idea of what the new movement options will be like.
This also changes how enemies are defeated / dealt with (and makes it easier than it currently was imo)
Testing new Idle animations! (her face will be more expressive in-game during these, this is just testing the animation transitions for now)
(Also a new character shader to help the characters look more like their render models)
Waka Waka!
Hey everyone! The new demo is available now!!
You can download it through GameJolt or the SAGE game page ^^
https://sonicfangameshq.com/forums/showcase/team-slay-bells-2024…
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Popeye the Sailor Man (Small Arrangement)
I've decided that I think I'm going to re-work the gameplay of TEAM SLAY-BELLS heavily to have more movement options and better control.
Congratulations to our War Thunder quest winners!
The quests and event may be over, but you can still play the game: https://bit.ly/playwarthundergj
Thank you to everyone who entered!
(Screenshot from the TEAM SLAY-BELLS twitter account)
Now that it's been about over a month, I want to know how everyone is feeling about TEAM SLAY-BELLS so far! ^^
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