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TEAM SLAY-BELLS
9 months ago

I've been re-programing a new NPC system into SLAY-BELLS. I feel like this works a lot better, and is a lot more presentable. Also it's easier to work with compared to the previous version.




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Here's some silly stuff I ran into while developing the game lol (these are all fixed now, dw)

(Screenshot from the TEAM SLAY-BELLS twitter account)

Now that it's been about over a month, I want to know how everyone is feeling about TEAM SLAY-BELLS so far! ^^

One last day until the 2024 SAGE demo releases!! I hope you're all excited ^^

Our 2024 Advent Calendar has opened! Day 24: @NickPerson is a great Creator who makes Five Nights at Freddy's fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

Stylized Sonic design

(with behind the scenes photos)

(I was working on this at the same time I was working on my HD Adventure Sonic model, lol!)

Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

Updated the candy cane power up a tiny bit! ^^

I gave it a collect sound, startup effect, and updated the visuals of the sparkles.

You may also spot a new enemy / obstacle in the footage that is hard to get passed without this power up!

Updated Nadine and Scruffy models in TEAM SLAY-BELLS

Our 2024 Advent Calendar has opened!

Day 27: @bluewit is a great Creator, pixel artist, and solo game dev!

Accept the quest and give them a follow to get Coins and a seasonal sticker!

A model I made of PUCK from SECRET LEVEL - PAC-MAN: Circle

(Or Shadow Labyrinth)