
I've been working on a boss fight for my game over the past week!
I've had a lot of fun figuring out how to code and design a boss!
Note that nothing here is final and may change before release!
Next up
Made a new background for my game Feeling Cloudy! What do you think? :D
Option UI has been reworked and now I've been fully reworking the climbing mechanic (Vines and such)
It's pretty much done and a new update is probably coming soon!
Aaand with the climbing changes comes new silly sprites like this one:
Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!
This is your chance to win $5,000 USD! 💸
Art is your weapon. Garen is your champion.
Enter here: https://bit.ly/FirstStand
(We've included Garen variants for inspo!)
0.6 should be coming within a week! After that I'll fix some bugs, polish a few things and then it's off to adding new stuff! I hope you all like the update when it comes out!
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Trying my best to add as much polish and new content as I can before 0.6 comes out on Friday! Currently trying to polish up one more level!
Some other stuff I've worked on in the past week:
- New camera system
- Level improvements
- New UI
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Feeling Cloudy 0.6 Update Out Now! Thoughts and change-log below!













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