Game
Zdays
6 years ago

I've changed the way rooms are generated. Instead of rooms being plopped about randomly, there will be a main corridor, with rooms and sometimes mini corridors branching off. This will make the game's setting feel more modern than the previous layout did.




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Added door opening and closing! And of course, I have to show you the game's new look (yeah not that different, but it's something).

Got some collision going plus a grass trampling system which guards can use to find you!

Got some random room layout going! Still working on joining the rooms together, but I'll get there eventually.

Short intro of us ๐Ÿ’•โœŒ๏ธ

We're an eletro duo based in Seoul ๐Ÿ‡ฐ๐Ÿ‡ท Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era ๐Ÿ’ฝ CD listenin ๐Ÿ“Ÿ beeper beepin ๐Ÿ’พ floppy disks floppin days ๐Ÿ˜Ž

Stream now! ๐ŸŽง

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโ€ฆ

Successful landing

#screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐Ÿ›ก๐Ÿ—ก Bookmark pre-launch page๐Ÿ”–๐Ÿ”–๐Ÿ”–

https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโ€ฆ

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. ๐Ÿฅณ

I want to know - what's your favourite quest reward?

"Our work is never over" they said.

So here's the first of the zodiac signs i will make for the next weeks.

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!