So, last night I was probably drunk and very sleep deprived, and now I have plans to make a Kingdom Hearts game after East Island and Pepsiman. WAHOO
(page will not go up until development actually starts)

I've come to announce a new game!
So, last night I was probably drunk and very sleep deprived, and now I have plans to make a Kingdom Hearts game after East Island and Pepsiman. WAHOO
(page will not go up until development actually starts)
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Path of Kami: The Evolution of the Lore
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Respect (Only TLOZ Players Will Understand)
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
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