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10 months ago

I've finally finished up redoing the main Night (Tower Def.) UI, as a lot of people had problems reading things wrong or didn't understand the generators.


I actually have Xarion making the item/blueprint icons to make them more identifiable on a smaller button, and @samlovesmath making the UI concept here too!

Plenty more stuff to do like enemies and such so it's not the end for this section!



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Merry Christmas from the POPGOES team!

(Thank you JennyKai31 for the new artwork!)

It's the Most Wonderful Time of the Year

Merry Christmas, guys!!!

#FNaF #FNaFfanart #Christmas

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

So here's the first of the zodiac signs i will make for the next weeks.

Microsoft Windows XP Unprofessional (windows logo prototype)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.