I actually have Xarion making the item/blueprint icons to make them more identifiable on a smaller button, and @samlovesmath
making the UI concept here too!
Plenty more stuff to do like enemies and such so it's not the end for this section!

I actually have Xarion making the item/blueprint icons to make them more identifiable on a smaller button, and @samlovesmath
making the UI concept here too!
Plenty more stuff to do like enemies and such so it's not the end for this section!
FNaF: REVOLUTION - Devlog 1
FleshBound | Gameplay
We are under attack!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Finished work on the emotions of a new character for the tank universe
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Cash Banooca
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