I actually have Xarion making the item/blueprint icons to make them more identifiable on a smaller button, and @samlovesmath
making the UI concept here too!
Plenty more stuff to do like enemies and such so it's not the end for this section!

I actually have Xarion making the item/blueprint icons to make them more identifiable on a smaller button, and @samlovesmath
making the UI concept here too!
Plenty more stuff to do like enemies and such so it's not the end for this section!
Mangle (Fixed)
I thought this would be fun to model, and I've been in a bit of a FNaF mood again.
Here is a look at the new updated Spike's Ahoy logo! (done by @Foxxy_Games
)
what do you guys think?
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
art comission.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
"Our work is never over" they said.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Microsoft Windows XP Unprofessional (windows logo prototype)
Why walk when you can jump?
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