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1 year ago

I've finally finished up redoing the main Night (Tower Def.) UI, as a lot of people had problems reading things wrong or didn't understand the generators.


I actually have Xarion making the item/blueprint icons to make them more identifiable on a smaller button, and @samlovesmath making the UI concept here too!

Plenty more stuff to do like enemies and such so it's not the end for this section!



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-THE WITHERED ANIMATRONIC'S HAS ARRIVED-

!!!These animatronics do not mess around when its time to awaken from their deep slumber!!!

Reaching the Goal #SaveJim

daily pixelart day 5 !!!

lolbit

We are under attack!

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Showing off player 2 😎

What do you think?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle