I actually have Xarion making the item/blueprint icons to make them more identifiable on a smaller button, and @samlovesmath
making the UI concept here too!
Plenty more stuff to do like enemies and such so it's not the end for this section!

I actually have Xarion making the item/blueprint icons to make them more identifiable on a smaller button, and @samlovesmath
making the UI concept here too!
Plenty more stuff to do like enemies and such so it's not the end for this section!
Stylized Mangle (Broken ver)
Spooky kids
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Microsoft Windows XP Unprofessional (windows logo prototype)
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Only true badasses may pass! #conceptart #art #gamedesign
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
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